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2019 San Diego Comic-Con Artwork

Each year, we are amazed by the incredible pieces of BioWare-inspired artwork from artists in our community. In the spirit of sharing beautiful artwork with the world right now, here are a few pieces that were created last summer on the show floor of 2019 San Diego Comic-Con. BioWare was excited to participate in the … Continue reading "2019 San Diego Comic-Con Artwork"

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Anthem Update

Hey everyone! One year ago, we were preparing to launch Anthem – a game that represented a big leap into new territory for us as a studio.  It was an exhilarating and terrifying experience to go out to the world with something new and different, and we are grateful to all the players who have … Continue reading "Anthem Update"

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What is next for Anthem

Hello Freelancers, We’re nearing the end of the Cataclysm, so I wanted to talk about what’s coming for Anthem. First, I’m proud of our team for creating a fun new experience for our players. It represents the largest post-launch update that we’ve delivered so far. We were humbly excited by the increase in player engagement … Continue reading "What is next for Anthem"

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September Update

Humans! It’s been a super busy summer at the studio, but I wanted to get a note out to share some of the things we’ve been up to. Anthem Over the last few weeks we’ve been ramping up our Cataclysm events in Anthem – a season-long event with new arenas, enemies, challenges, and rewards.  We … Continue reading "September Update"

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Anthem Game Development

We’d like to take a moment to address an article published this morning about BioWare, and Anthem’s development. First and foremost, we wholeheartedly stand behind every current and former member of our team that worked on the game, including leadership. It takes a massive amount of effort, energy and dedication to make any game, and … Continue reading "Anthem Game Development"

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